Showing posts with label loot. Show all posts
Showing posts with label loot. Show all posts

Tuesday, 22 October 2024

[Loot] All Things Dragonbane

In the chaos of packing my shit for the big journey to Cauldron Con I did not have time to appreciate last Tuesday's delivery. The postman surprised me with two thick cardboard envelopes chock full of Dragonbane goodies.

Forgot to include the dice. Believe me, they too are nice.

The thinner one was from Free League, containing Path of Glory, a remake of the classic Drakar och Demoner campaign, Ärans Väg. Like the standalone Dragonbane Rulebook and Bestiary, it's a full colour book with glossy cover, sturdy pages, and solid binding. It seems more coherent and more interesting than the smorgasbord of adventures in the core boxed set's Adventure book. There is also a neatly folded map in the back of the book.

Sneak peek from the completely rewritten chapter 3.

The chunkier package is Windheim, a third party campaign by Nordic Skalds, which funded on Kickstarter last year. The package consist two hardcovers, the adventure The Horn of the Dawn Part 1: Traces of Darkness and the supplement Windheim Companion, along with a set of icy blue dice, and a couple sturdy maps. The books have similar production values to the official Free League hardcovers, except for one thing: they have a matt cloth cover, which is superior to the glossy cover of the Dragonbane hardcovers. Covers aren't the only thing that catches the eye, the interiors are pretty too, especially the full page illustartions. What surprised me is that the authors didn't try to imitate Free League's sleek modern in-house style, but went with something that feels right out of the nineties.



High quality third party publishing reared its head
in the Dragonbane community. 

Alas, I have no clue when can I finally read them - I have a HackMaster Basic to gush about, a HarnMaster: Kethíra to read, and a Cauldron Con to write a recap for.


Thursday, 25 October 2018

Christmas in October

Last year I celebrated the arrival of my ZWEIHÄNDER rulebook with a post called Christmas in September. Little did I know back then, that next year I will cherish the arrival of another similar release: Cubicle 7's Warhammer Fantasy Roleplay 4th edition. Like its cousin, it's a sight to behold, but that's the least one should expect that from the publishers of The One Ring RPG. Embossed cover, beautiful full color interior, overwhelming book smell... Browsing through the tome felt like opening the WFRP2e rulebook years ago, which was the first English rpg I bought. If it managed to achieve something, it's whetting my appetite for more, and convincing me to pre-order the Starter Set too.

That cover looks awfully familiar...

This doesn't mean the end of my ZWEIHÄNDER campaign of course. My party just reached second tier, and I got the MAIN GAUCHE supplement's early access, which is full of juicy content we can't wait to try. Neither will I start a parallel campaign. My hands are already full with running ZWEIHÄNDER and HackMaster. For the first time in many years I am going to be a player. I can't wait to jump into the Old World and try the new edition! There are rules I'm excited about, there are rules I'm skeptical about, and there are rules I'm curious about. Once I got my feet wet expect a review about the game.