Showing posts with label miniatures. Show all posts
Showing posts with label miniatures. Show all posts

Tuesday, 7 February 2023

[Kickstarter] Keep Trollin'

This dude was love at first sight.
Last year I only managed to finish three miniatures, but that didn't keep my pile of shame from growing. I find it hard to resist well sculpted Oldhammer miniatures. I'm a sucker for tiny pieces of metal that effortlessly blend dark fantasy aesthetics with comically exaggerated features. And since I'm preparing for an Oldhammerish campaign, painting them enjoys a higher priority than before.

Satanic Panic Miniatures is one of the projects I gushed about before. Mark Hides does a great job at touching forgotten and unique topics, like greater gnolls, lesser goblins, or giants, and finding the right sculptors and manufactures to make them come alive. I'm bringing him up because he started a new Kickstarter campaign just recently for 28mm scale old-school trolls. Big bulky trolls, with huge ass heads, and charming smiles. What's not to love about them? And I only have one Reaper Bones troll and one Tim Prow Heartbreaker troll painted! I cannot let our troll slayer, Blitzkrieg down! I'm sure he would find death by a dozen or so trolls climactic and satisfying. This is also a good opportunity to grab some of the lesser goblins and giants until the Satanic Panic Miniatures webstore is available online again.

Mark is well worth supporting, he is devoted to his hobby, has a no-bullshit attitude, and he delivered everything he promised so far. He also has some more intriguing projects in his pipeline - like steppe dwarves and orcs. If you are interested in it, I recommend following his facebook page.

Monday, 31 May 2021

[Musings] Excuses and Expectations

Unintendedly the cycoyles ended
up looking like the Ahrimans
of the Final Fantasy series.
May went by so fast I didn't even notice there was one. Yesterday I sat down to write a review, but after an hour or two I scrapped it entirely, because it felt like doing homework. Hobbies should be fun, and if something feels like a chore, you should give it a rest. Thus instead of a review, house rules, or whatever, I will give a little status update about what I actually did in the last month, and what I'm going to do in the near future.

Hecatomb is crawling forward nicely. I'm at 24 breezy pages that cover character creation, game system, spells, equipment, basically everything players would need, though spells are currently undergoing major revision. While my original intent was a homage to the original Basic Role-Playing and Magic World, my manuscript inevitably began to divert more and more from its roots. As the rules began to take shape, so did a sword & sorcery setting, which over time began to affect the rules it has grown out of. I will write a more detailed retrospective around the 6th month milestone.

Despite dropping or pausing some campaigns during the quarantine I still have two of them running. One is my old D&D5 Wilderlands of High Fantasy campaign's B party, which will end soon - though I've been telling this my players for a year or two by now. The party finally found what they have been looking for at the bottom of Fortress Badabaskor, just destroyed Blackrazor using Whelm, and are now enjoying an otherworldly landscape on a demonic plane. Will they defeat the demon that inhabited the sword on home ground? Will they return to the Wilderlands and take over Fortress Badabaskor? Will the half-orc barbarian who was turned into an antagonist by the sword survive and recover his player character status? We'll see on Thursday. 

The other is the usual OSE Eremus campaign. After murdering some sirens and scalping them to get new strings for a dark elf vampire's lyre the party did a hexcrawl back to the ruined baths hiding the entrance to the Underworld. Their journey was mostly uneventful until they ran into a ruined tower infested with cycoyles, who they awakened and almost died fighting. Now they are back in the Underworld, trying to commit genocide against a spider-worshipping kobold tribe. That will be Wednesday's entertainment. "That's all nice and dandy, but what the hell is a cycoyle?" I'm glad you asked! It's just a slightly reskinned gargoyle, but it was altered enough that my players had no clue what they were fighting. Still, here is your stat block:

Cycoyles look like stone eggs with bow legs, gangly arms, small wings, and a crooked horn. From the middle of their rotund body a huge red eye is glaring evilly. They disguise themselves as grotesque statues near ruins and prey on weary wanderers who take a rest among the rubble.

AC 5 [14], HD 4 (18hp), Att 2 × claw (1d3), 1 × bite (1d6), 1 × horn (1d4) or cursing eye beam, THAC0 16 [+3], MV 90’ (30’) / 150’ (50’) flying, SV D8 W9 P10 B10 S12 (8), ML 11, AL Chaotic, XP 125, NA 1d6 (2d4), TT C

Ambushers: They wait for the prey to fall asleep.
▶ Blend in with stone: May be overlooked or mistaken for inanimate statues.
▶ Eggs: 50% chance for a pair to have a rocky egg worth 100 gp.
▶ Mundane damage immunity: Can only be harmed by magical attacks.
▶ Spell immunity: Unaffected by sleep or charm spells.
▶ Cursing eye beam: Can place a curse on a character once a week with a shimmering red eye beam. Save versus spells or be afflicted by a curse of the referee’s choosing. (Maximum possible effects: –2 penalty to saves, –4 penalty to hit, an ability score reduced by 50%.)

Probably the last goblins I painted for a while.
After some pause I did a surprising amount of miniature painting, preparing for a Warhammer Fantasy Roleplay 4e campaign that I ended up putting on hold. Now all those primed beastmen, greenskin, skaven, and renaissance townspeople were pushed to the bottom of my backlog, and instead of them I started working on some ancient miniatures, hoping I can use them for Hecatomb. I just received a package from Lucid Eye Publications today, containing some amazing miniatures from their Ziggurat line, a bunch of Death Dealers for a friend, and a Conann of the Fianna figure from their Jim Fitzpatrick line for my better half, which is both surprisingly big and amazingly detailed.

Speaking of other halves, our first child is expected to arrive early July. It's a wonderful new adventure into the unknown, one that's both exciting like nothing else before, and because of that, also slightly terrifying. Fingers crossed my experience with "winging it" and "herding cats" will come handy on our journey. This also means I will probably have even less free time, so don't be surprised if I'm gone for a month or two without posting anything.

Before that would happen I have two things I would like to cross out on my bucket list. One morning while it was still dark I opened my blog on my phone and was blinded by the light. Thus I will move to a dark theme, though that will require some minimal tinkering with the CSS for the info boxes. The other is a review. Emperors Choice's storefront unexpectedly resurfaced a few weeks ago on DriveThruRPG, which is the perfect occasion to finally write a review about their Arduin Grimoire Trilogy. It won't be an easy task though, for I will have to find a fine balance between being grateful and pissed off.

That's all for now. Fight On!

Disclaimer: The DriveThruRPG links on this site are affiliate links. If you buy something through the link we'll get some credit for your purchase too.

Tuesday, 30 June 2020

[Miniatures] Dunkeldorf Prototypes and Painting Hans the Joyful

Like last year, the fine folk running King Games DK sent me some promotional material for their new line of Dunkeldorf miniatures. The box was larger than I expected: besides the resin prototypes, stickers, and some art, it also contained a cool mug, which will surely see some use during my painting sessions. The miniatures I received were a cupboard, some containers with food, Philipp der Pfau (the mascot of the Prancing Peacock inn), Hans the Joyful (a merry patron holding a tankard of foaming beer), and Franz the Mutant (your quintessential tentacled Warhammer Fantasy Roleplay mutant). Writing a preview about my first impressions felt half-assed, so I decided to set my current projects aside, paint one of the prototypes, and write a "How It's Made" special about the process.

From Denmark with love.

Have no illusions: this won't be a tutorial. I started painting miniatures only three years ago. I work slow, I don't use any fancy techniques, I don't know much about colour theory, and sometimes I don't even touch my brushes for weeks. It is a secondary hobby for me to supplement tabletop rpgs, and also a way to chill - until I spill out a pot or drink from the wrong mug. So instead of lessons, get ready for a recollection of my fumblings accompanied by rants and shitty photos.

As I mentioned above, the minis are made of resin, a material I'm not too fond of. Despite my prejudice I was pleasently surprised with what I got: the details were crisp, the material felt sturdy, and the only preparation I had to do was washing them well with warm water and dishwasher liquid to remove the remaining mould release agent. Of course I managed to drop a mini in my mug of water, and as I hastily reached for it Archimedes' principle kicked in, and I flooded the entire table.

The prototypes drying in company of some
Creative Sculpt Studio beastmen and slimes.

After everything dried I glued the minis unto the bases they came with. Here I ran into a small issue with the resin: the tabs were very thin compared to the slots. In case of metal you can bend it with a plier until it fits, but with the rigid resin that wasn't an option. In the end I glued Hans and Franz to the base by the foot with some UHU super glue. I prefer gel super glues, but alas I couldn't find it anywhere, so I had to go with liquid, which was almost empty, and its tube was broken leaking glue all over my desk and fingers. It felt like elementary school DIY classes all over again.

Silence before the storm.

Once I was done with the bases I fixed the figurines on a box with Blu Tack and grabbed my brand new rattle can of Army Painter Matt Black Primer to prime them. I usually cover my minis black, because I work from dark to light colours, plus accidentally leaving some black in the recesses doesn't stand out like a sore thumb. I shook the can vigorously (dare I say violently) until I heard a rattling under the bottle cap. It turned out the cap came off - an unprecedented accident so far for me.

After fixing the cap I put on my mask (originally given to me to fight Papa Nurgle, but I'm flexible), and primed the minis with short bursts until they were covered nice and smooth from all angles. Something I learned at my own expense is when it's hot it's better to spray from a shorter distance, otherwise the paint dries before it hits the mini, resulting in a rough surface. I didn't repeat that mistake this time. I left the minis out for half an hour. I would have left them out longer weren't for the coming rain. Nevermind, I can endure the smell of acryllic. Heck, I even enjoy it a bit. It might have something to do with helping my father spraying cars when I was a child.

I see a mini and I want it painted black...

At this point I was still unsure which figurine should I paint. Franz the Mutant is a far more interesting chap, he looks like someone stepping right out of The Enemy Within campaign. There were already plenty of images floating around the internet of him though, so I went with Hans the Joyful instead.

Hans the Joyful still looking grim.

The time has come to come up with a colour scheme. The official images show Hans wearing a yellow shirt and a lovely purple doublet. I decided to do something different: my Hans is a burgher wearing more mundane, dirty colours. After some Googling I decided to give him an off-white shirt, red doublet, and black boots. I did hesitate a bit about the red because of the awful quality of most red paints.

Googling for references.

After I figured out the colours I assembled the triads for them. For those unfamiliar with the term, a triad consists three shades of a colour which you will use to build up layers from dark to light. Some manufacturers, like Wargames Foundry and Reaper Miniatures sell their paints in triads, which is extremely helpful for beginners. I have found a handy reference for Vallejo triads too on The Bolter & Chainsword forums, though the more experienced I become the more I diverge from them. The Paint Color Comparison Chart and Miniature Paints Color Matcher are also invaluable tools for picking colours. 

The colours I used for Hans - from dark to light, with additional comments:
  • Skin: Foundry Flesh triad. I used to have ssues early with getting skintones right. After I got tired of fooling around with the bazillion skintones I already had I bought the Foundry flesh triads, and never looked back. Because Foundry paints are relatively thin I don't paint them directly over black. For the skin I slapped on a layer of VMC[1] Flat Brown first.
  • Shirt, feather: Foundry Boneyard triad. My go-to warm white, be it skeleton, linen, fur, etc. Similar to the skin, I painted it over a layer of VMC Flat Brown.
  • Doublet, beret: VGC[2] Terracotta shaded with a mix of Citadel Druchii Violet and Agrax Earthshade, VGC Gory Red, VGC Bloody Red. I washed the terracotta with the Druchii Violet and Agrax Earthshade mix to darken it a bit. The glossiness of VGC Gory Red made painting the transparent VGC Bloody Red over it a pain in the ass. If I could do it again I would go with my VMC reds instead.
  • Boots, belt, trim: CdA[3] Black, CdA Iron Grey, CdA Dark Grey. In the end I shaded the leather with a wash made from VGI[4] Black, to make the transition smoother and the black leather feel more... leathery.
  • Belt buckle: CdA Brass shaded with VGI Brown, CdA Brass, CdA Bronze. I bought these as parts of a bronze triad, but the middle tone (CdA Dwarven Bronze) was rubbish and didn't fit the rest of the colours anyway. The shade and light colours on the other hand are great (my girlfriend calls CdA Brass her favorite gold), so I ended up darkening the CdA Brass with brown inks and washes, and using the CdA Brass as the midtone.
  • Beer foam: P3 Rucksack Tan mixed with P3 Moldy Ochre, Foundry Boneyard 5B, Foundry Boneyard 5C. I did not want to use the entire Boneyard triad again, so I tried to mix up something more amberlike for the beer. Ironically it ended up very similar to the Foundry Boneyard 5A. Oh well...
  • Tankard: VGC Charred Brown, VMC Flat Brown, VGC Beasty Brown.
  • Tankard metal rim: P3 Pig Iron shaded with VGI Black, P3 Pig Iron, P3 Cold Steel.
  • Trousers: P3 Greatcoat Grey, P3 Greatcoat Grey mixed with P3 Ironhull Grey, P3 Ironhull Grey.
The tools of my trade:
  • Citadel S Layer: My go-to workhorse brush since I started painting. Has a good tip, it's fine for layering and highlighting too. I call it the "slayer brush".
  • Citadel M Base: For painting larger surfaces, especially during colour blocking. Its bristles got scruffy after first use, and I couldn't fix them ever since.
  • Citadel S Base: For those times the Citadel M Base brush is too big. Seems to be better than its big brother, it only has a single bristle that doesn't know its place.
  • Citadel S Dry: Solid drybrush I guess, I've been using this for a while, and the previous one had a decent lifespan too. I wish it was smaller.
  • Windsor & Newton Series #7 Sable Brush 0: I fucking love this brush. Sharp and short, perfect for painting small details - like eyes, tattoos, lips, eyebrows.

Once I had my paints, tools, mug of water, and dirt cheap homemade wet palette ready, I started colour blocking with thin layers of the darkest shades. I try to do colour blocking as neat as possible, though no matter how precise I am there is always something to clean up - like the face around the eyes. When doing the eyes I first paint them the same colour as the face, then darken the recesses around them with a brown ink. This outline makes the eyes pop, and they also won't look like stickers on a plastic puppet.

Damn, you're ugly.

Next I started layering with midtones. I only left the deeper recesses dark. Hans had some nice folds on his clothes and salient facial features that made picking out the higher parts easy. When I couldn't figure out what should be emphasized I drybrushed the area slightly with the midtone to highlight what's worth picking out. I keep having problems with layering boots for some reason, so I usually drybrush them entirely. Otherwise I avoid drybrushing if possible, because it's hard to control and can mess up neighbouring colours. I neatened up the area around the eyes, and used my sharpest brush to pick out the eyeballs using Foundry Boneyard 5C, and  the teeth Foundry Boneyard 5B (he doesn't brush them very often).

Now even creepier with white eyes.


After finishing the midtones I began highlighting the topmost parts with the lightest colours, using layering for larger surfaces and edge highlighting for the edges.This was the time when I noticed, that the hair feels more like thick strands of spaghetti. More and thinner locks, or not having a shoulder length hair would help a great deal in avoiding the hair looking like a rasta. The feather's barbs were awkward too, but that's less visible, and when I can't find a feature I can just paint it in where I feel it should be. In the end it's the shades what make your miniature feel three dimensional.

I used my sharpest brush to paint a thin black vertical line over the eyes. It's a good idea to do this with the iris being closer to the nose. The eyes will be assymetric anyway, but with the irises leaning outward the mini will feel squint-eyed - though in case of Hans I toyed with the idea of doing so to make him look really wasted.

Still in need of some final touches.

After all the above I took some time to fix small mistakes and paint missing features - eg. I tinted the lower lip with some mix of red and pink, and evened out the irises using Foundry Boneyard 5C. Once done I sealed Hans with a layer of Vallejo Polyurethane Glossy Varnish, left him dry until the morning, fixed some more mistakes that revealed themselves in the light of the morning Sun, then finished the entire process by sealing him with Vallejo Polyurethane Matt Varnish.

I was lucky enough that my friends fucked up plenty of varnishings before I wanted to seal a mini for the first time, and they wree kind enough to tell me which varnishes to avoid. Initially I used Coat d'Arms varnishes. They were pretty good, but noticably dulled the colours and ate the highlights. Later I discovered Vallejo's polyurethane varnishes, which didn't mess with my work and dried much faster.

Ready to have a good time!

Hans the Joyful is a rather simple, yet characterful miniature full of potential. I'm considering getting another one to paint it squint-eyed, drool leaking from his mouth, vomit spot on his boots, black hole among his teeth. Life is too short to repaint the same stuff over and over again though! The Prancing Peacock campaign is full of other intriguing characters, and I still have plenty of unpainted minis all over my room. The next one victim will be Franz the Mutant. I might write a post about him too, but I can't promise to finish that before the campaign ends.

If you want to see what others did with the prototypes, check out #dunkeldorf on Instagram, or The Dunkeldorf Community on facebook. If you want to know more about the project visit dunkeldorf.eu or the official Dunkeldorf Miniatures facebook page.

By the way I found my gel superglue between my shelves and the desk when I dropped something...

[1] Vallejo Model Color
[2] Vallejo Game Color
[3] Coat d'Arms
[4] Vallejo Game Ink

Tuesday, 9 June 2020

[Kickstarter] Dunkeldorf: The Prancing Peacock

Last year King Games from Denmark had a kickass Kickstarter campaign to produce a line of medieval townsfolk miniatures heavily influenced by the Warhammer/Oldhammer style. The second campaign called the Prancing Peacock started just today, with a focus on the titular tavern and its patrons. This time the lineup is a mix of hand and digital sculpted minis, though I didn't notice it by my own thanks to the consistent style. I still have a huge pile of unpainted Dunkeldorf metal and resin on my shelves, but that won't hold me back from supporting this one too because I'm a sucker for good old-school metal minis I can use for grimdark low fantasy campaigns.

When the first Kickstarter started I had an interview with Nicki about the project, who was kind enough to send me some samples about what to expect. I just got a notification with a tracking number from PostNord, so expect another preview in the coming weeks. Time to get a rattle can of black primer...

Nomen est omen, there is even a peacock mini!

Tuesday, 2 July 2019

[Interview] Paul Smith About Sculpting and the Ever-Growing Hordes of Chaos!!!

The Ultimate Chaos Hero!
A few months ago in an Oldhammer group I ran into a nicely painted miniature of Kaleb Daark, the forgotten badass champion of the forgotten badass Chaos God Malal. At first I thought it was an ancient Citadel mini I haven’t seen before, but as it turned out it was a custom sculpt made by the talented Paul Smith of Creative Sculpts / Dark Hollow Miniatures. He already had a small but successful Kickstarter campaign called The Hordes of Chaos!!! that helped him start a line of Chaos Champions, and is running his second campaign called The Bigger Hordes of Chaos!!! to expand the line, which will end in a few days. Since Paul seemed to be keen on answering questions and talking about his work, I thought I should ask him for an interview.

When did you get involved with miniatures?

I started to kitbash tanks and jet plane airfix models when I was about 8 years old - painted them gold and silver enamels to look sci-fi... It was the 70s everything was in white or silver and looked sterile.

I started collecting miniatures when my Nan took me out for the day (we lived in Balham SW 12) to a shop in Hammersmith - and I bought my first miniature: a pre-slotta dwarf. It was so grey, I painted everything back then in enamels. I went on to buy a Chaos Dwarf Bazooka Team, and then saved, and bought more and more when I could.

How did you get into tabletop gaming?

I didn’t start tabletop gaming until last year when I bought HeroQuest. I absolutely love the ease of game mechanics, although now we are all thinking about adding new characters, and rules, and working out some level progression for our existing characters. It’s just loads of fun, my family and friends love playing it, and we usually make an evening of it with drinks and nibbles - £120 well spent! In fact I love playing it so much that I commissioned someone to make me £300 worth of dungeon tiles and buildings that I’m painting up (slowly as time allows)

So you got into minis without the influence of any wargames, rpgs, or other games, do I understand that correctly?

Yes, I always enjoyed drawing and painting as a kid - loved fantasy and sci-fi. My dream job as a child was to be able to make monster like I saw in the Ray Harryhausen movies like Sinbad, Jason and the Argonauts, Star Wars (obviously!), Alien - these fuelled my imagination so much I wanted to have my own creatures. I started collecting White Dwarf magazine and loved all the fluff/backstories to the scenarios and the painted minis . As far as gaming went I didn’t know anyone else that was into it at that age and I moved around a lot for the next years - from London to Bournemouth to the middle of nowhere in country village.

When did you start sculpting?

When I was 11. My first mini that I made was a “slime monster”! With a spear! It was made out of Blu Tack and the spear was a cocktail stick... I painted it green with black shade and a mix of white and green for highlights ... all in enamels. I was super chuffed with it until a few days later, and then the paint started peeling off it ... Then along comes WD and someone in it mentioned Milliput, and how you could stipple it to make grass and also make mushrooms.

Bugs Bunny after a few months of warpstone diet.
When did you start freelancing?

Well, I did paint miniatures for money as a teen for the very small group of fellow teens that collect minis as well - I had also by this point started doing conversions and making full scale dioramas. Just before I turned 17 a friend in Bournemouth contacted me and asked if I wanted to move down there and sculpt miniatures with him and a mate - which I jumped at!

So I grabbed my backpack and moved down there. It was a small company run out of an old school house on a private estate in Winterbourne/Dorset. The owners didn’t charge rent, just wanted a collection of the miniatures we made. I sculpted a few minis and learnt how to cast, clean up, and paint resin casts for sale in shops all over the country and for festivals - Glastonbury festival being one of them and the Dorset steam fair being another. Our stuff was very influenced by the art of Rackham/Froud/Lee - all of which were big influences as well as 2000AD artists, Simon Bisley, Rodney Matthews, Roger Dean, Vallejo, Frazetta, Blanche....

Also, strictly speaking my mates couldn’t actually afford to pay me, so they subsidised my rent in the bedsit and I sold reject models at the weekend to make some cash to live on

You mention in your Kickstarter profile that you took a break for 27 years. Why did you leave the hobby, and how did you rediscover it?

Unfortunately my mate’s company suffered a bit of a blow - the person doing the accounts was draining money out of it on “expenses”, which is why we never seemed to see much of a profit and it came to an unhappy split - my mate was so upset by it that he stopped trading . I went back to where I used to live, met a girl, got married, had kids - broke up a few years later - time just seemed to fly by and I just didn’t really get back into it. Getting a “real job”, paying bills, and spending time with my kids became my priority when I got married and stayed my priority ever since. My kids moved in with me 14 years ago and they are now grown and flown the coop.

So I rediscovered the hobby a few years ago. I was doing my first ever further education course learning to become a therapist at Southampton university - half way through my 3 year course a series of unfortunate events happened - my mum passed away, my brother had been diagnosed as mentally ill, and some other things that I don’t wish to get into happened to my family that resulted in me taking a break for a while. I found myself feeling creative and a need to do something that made me happy, so entered the Milliput! Started sculpting again and loved it, great way to focus and relax from the things I couldn’t change (from a therapists point of view). I went back to my course and did it for another 6 months and couldn’t stand it anymore. I spoke to my tutor and he said that so many people join the course and then “find themselves” doing it without realising. He said that “of the 21 in the class - by the end of the 3 year course - only 5-7 will actually finish.”

So I left the course and looked into making miniatures - and was bowled over by the amount of talent and that the the community had grown so much! I decided to practice getting better at sculpting for a year before going the whole nine yards and asking peeps to pay me. I’d done it before. So essentially after everything that happened I guess I just realised I’d spent most my life doing what was needed, expected and wanted of me only to realise that life really is too short, and now I have an opportunity to do what I always wanted - which was to make monsters and stuff and took the plunge as it were

Wasn’t the abundance of sculptors and miniature projects threatening?

No, I thoroughly enjoyed looking at other peeps work. Obviously it makes people happy (like myself) and I don’t really see it as competitive, but I suspect some do unfortunately - the mini sculptors and small businesses can be quite “cliquey” and competitive as other businesses and industries. It’s not something that really interests me. I do my job because “I” love it, if other people do too that’s great, and I do appreciate their support, but essentially I’m doing it for my reasons.

Are there any particular projects or lines you like and support?

Recently I’ve loved getting some of Hasslefree Miniatures stuff - I recently went to Salute and bought loads for future projects.... They will get painted as well as my 2000 point Skaven army... I quite like a lot of other sculptors in the OSG and also in the Shiflett Brothers Forum . But at the moment organising my first couple of KS’s, tweeting, a webstore, sculpting commissions, painting minis, and running the campaign on 3 different media platforms doesn’t leave me much time at the moment! Hopefully, over time I will get used to running it all and have more time to devote to other projects

Do you have a favorite sculptor or painter?

No - there’s too many to choose from! I like a lot of sculptors for their ideas that they bring, regardless of “perceived” skill - as for painters well I’ll always be a fan of John Blanche’s techniques. Ana Polanscak does great minis too, but I also like fun, colourful paint jobs too and there are lots of good painters - David Stafford is one. There’s a few others but I can’t remember the names at present.

A chaotic cast of new minis, only the Usurper is missing.
What's the difference between Creative Sculpt Studio and Dark Hollow Miniatures? 

When I started out I just intended to be a commission sculptor, hence the name “Creative Sculpt Studio Ltd”. As time went on I had lots and lots of ideas of things that I thought would be awesome to sculpt and have as minis to paint (not a lot of everyday hobbyists can afford sculpts). The idea of selling my own miniatures to people sounded “wrong” with the old name, so I came up with a new one just for the miniatures - so, essentially I’m still Creative Sculpt Studio Ltd (for the sculpting) and Dark Hollow Miniatures is trade mark of CSS Ltd and gives a bit of a background for the minis live in - like Citadel was for GW. Plans change and I’ve loved making my own ideas so far.

Your miniatures are very characterful. Where do you draw inspiration from? Do you have a story or background for them?

Thank you! Usually I read a fair bit and get most of my ideas from books (I have a fair few WH novels), my favourites being “Ignorant Armies” and the older GW books Warhammer Armies. I tend to get an idea of how something looks and feels in my head quite easily - by that I mean I can see it and get a general vibe that I want to convey. Then sometimes I will do a sketch (which speeds up the process quite considerably), but most of the time I just do it straight out of my head. Although I have done a couple of “fan sculpts” I tend not to copy anybody’s else’s ideas, I have plenty of my own. It’s easier to sculpt something fast if half the work has been done and you have the reference material in front of you to work from.

But, I digress! I enjoy making up stories for my miniatures, it puts them firmly into context for the “viewer” and it just makes the work more fun to look at and brings it to life.

Artistically a lot of my influences come from the artwork of famous artists Rackham, Froud, Frazetta, Vallejo, Bisley, Blanche and Miller (there’s definitely more). The odd movie is a good source of inspiration sometimes. One of my favourite movie makers (apart from George Lucas and Spielberg) is Guillermo del Toro - Hellboy (I & II, not that travesty... Hellboy III) - he has a unique and wonderful imagination, and some of his sci-fi stuff too.

How much time to do you spend on average on sculpting a mini? Which one was the most fun to work with?

Ooh, difficult question! Greatly depends on the complexity, size, and whether or not it’s getting cast or just a private one-off. I’ve managed to sculpt an entire mini in 3 hours (see below), and loved it, very fun. Some of my bigger sculpts have taken weeks - and I loved doing them too. I don’t really have a favourite one, I tend to (if I have the time nowadays) to set myself goals of doing something for the first time - getting hands right (can be a pain) - doing an anatomy study because people actually look different to how you imagine them to be. Scales on dragons, making wings, all need to be done for the first time if you’re self-taught. I have the most fun, I think, sculpting my own ideas. But I do also get some really fun commissions too. My average time is about a day for a standard generic posed mini, sometimes I’ll do 3 in a day and a half. But it is very dependent on details, pose and size - the bigger it is, the more care you take with it, the more time it takes.



A few of my personal sculpts - the “speed” sculpts are the Warlock and Hag (middle top, top right) the blind cave troll is one of my favourites and the Draugr with the spear was my first 28mm sculpt I made after I got proper glasses for work. And the Chaos Marine was just because I’d never sculpt any sci-fi yet

The Hordes of Chaos are steadily growing. What's next? Are we looking forward to even more Chaos, or you have plans to explore other Oldhammer themes?

Yes more Chaos is on the way! This morning I made armatures for sculpts (11 more) 5 Beast-Men, a couple of hounds, 3 Minotaurs, and an abomination. The Chaos Minotaur Standard Bearer is already cast, I’m using a couple of the casts to convert into new and interesting Minotaurs - Minions and familiars are on the way, as well as war machines. But I also have s bunch of “randoms” that I want to release too, but we’ll have to see how the timetable goes before I can say when.

Can't wait to see more of them. Thank you for taking your time to answer my questions!

If you want to know more about the sculpts visit the Creative Sculpt Studio Ltd. website, the Creative Sculpt Studio facebook page, or the Dark Hollow Miniatures facebook group. You can also still support the The Bigger Hordes of Chaos!!! Kickstarter campaign to get both the previous, and forthcoming minis.

Tuesday, 26 February 2019

[Interview] Nicki Irmark talks about Dunkeldorf Miniatures

A blood moon rises upon Dunkeldorf heralding
the doom which comes to my wallet.
The Oldhammer movement is basically old-school Warhammer's equivalent of the OSR: its goal is to revive interest in classic Warhammer games and keep their spirit alive. Old miniatures can be hard to come buy and are expensive, so to fulfill the needs of the community dozens of manufacturers jumped the bandwagon and flooded the market with excellent figurines following the classic style. There are orks, goblins, daemons, goblins, chaos dwarves, and goblins galore! I'm not a wargamer though. I'm a roleplayer, who runs a Zweihänder campaign, and plays in a WFRP4e campaign. I don't need dozens of goblins, but on the other hand I need minis for rat catchers, stumbling drunkards, filthy whores, dirty peasants. Of course I can buy generic renaissance and medieval commoners, but most of them are nowhere as characterful as Citadel's 1987 Villagers, 1987 Travelling Players, or Mordheim frenzied mob.

Enter Dunkeldorf Miniatures, a Denmark-based initiative that was meant to satisfy the hunger for Oldhammer townsfolk. The team consists of Nicki Irmark and Nana Kronmark of King Games, the illustrator Mustafa Bekir of Spevna Studio, and the sculptor Sonny Bundgaard from Imitation of Life Miniatures. Their first Kickstarter campaign will begin on the 5th of March and plans to bring the inhabitants of Dunkeldorf to life in form of 28mm white metal miniatures.

The project was near and dear to me from the first time I heard about it. Last week I took the opportunity to ask some questions from Nicki about Dunkeldorf and the people behind it.

When and how did you get involved in tabletop gaming?

I believe I was 10 years old, and my parents, my sister and a friend of mine were attending a yearly event in my hometown, it was basically just all the businesses being open until midnight, along with a lot of street events. So my friend and me were perusing the different stores and got into a store that sold hobby supplies. In the middle of the room they had set up a table with Warhammer Fantasy Battles. It was the 5th Edition, Bretonnia vs. Lizardmen. I get so nostalgic when looking at the box art!. Both me and my friend were immediately hooked, we both bought the box along with a paint set. We spent all the money we had saved up for the evening, and just wanted to go back home to look at it! Later that same evening I painted my first miniature, a Chaos Warrior that was included in the paint set. It looked horrible, but I thought it looked pretty good back then! ;) I've been into miniatures (Primarily fantasy) ever since!

What games besides WHFB5e had a big impact on you? What do you play nowadays?

When thinking back, I believe HeroQuest had the biggest impact on me. I played it a lot with a friend who owned it, but I never actually got it myself. I loved all the dungeons accessories and of course the miniatures. I believe that has carried over for me when playing RPGs, I can't imagine playing without terrain, dungeon accessories and miniatures.

I haven't really had that same "wow" feeling with a board game, until recently when Nana, my wife and me received Gloomhaven. What a thrill it was to open that box and play the game! Nana and I play a bunch of co-op board games. But we mostly enjoy playing RPGs. We've been playing WFRP, Pathfinder, and D&D.

WFRP has always been our favourite, we love the setting and for the last couple of years we've been playing with our own homemade ruleset. We're gearing up to play 4th edition now though – We haven't started our campaign yet as we're finishing up a D&D campaign and also spending a lot of time working on Dunkeldorf!

Five of the twelve Dunkeldorf miniatures posing for a group shot.

Seeing the Dunkeldorf minis the influence of WFRP is obvious. But where does the idea of Dunkeldorf come from? Was it a place you used before in rpgs, or was it created from scratch for your miniature line?

We're definitely influenced by WFRP. Nana and I have talked a lot about having our own line of miniatures, for several years actually. And we have always talked about the lack of "modern" WFRP townsfolk. There's a lot of Oldhammer/Citadel townsfolk, some really awesome miniatures that we also have in our collection. Unfortunately they're extremely expensive to buy nowadays, as they're no longer in production, many of them are recasts and finally, they're pretty small compared to newer miniatures. So, we decided if we ever do move forward with our own line, we wanted to create townsfolk/rpg miniatures that could be used in WFRP and of course other fantasy settings as well.

We have never had an actual town in our campaign called Dunkeldorf. But most of the characters, the Dunkeldorf background story and the character stories – All of that is straight out of our own campaign! (And it all takes a pretty grim turn all of a sudden, something we'll hopefully get to explore and share in future Kickstarters!)

Bertha the Rat Catcher and
 her large but grumpy cat. 
You mention having your own line of minis was a long time dream of yours. You had to gather your party before venturing forth, though! How did you meet and get Sonny Bundgaard and Mustafa Bekir on board?

Nana and I knew Sonny through the work with our shop, King Games. We knew that Sonny had some sculpting experience and knew a bit about the casting process as well. When we talked to Sonny about our upcoming project, it was mainly to pick his brain, ask his advice and such. But as we talked more and more, it became clear that Sonny was pretty hooked on the project and we started talking about him doing the sculpting work. And now I can't imagine not having him on board, he has really captured the essence of what we imagined, and we're continually impressed by his work.

After we had Sonny on the team, we needed sketches for him to work from. Nana and I had already envisioned that Dunkeldorf should be more than just a line of miniatures. We wanted the stories and we wanted proper artwork, not just quick sketches. We felt that we needed to find a person that had the same kind of passion for these sort of characters as us. So the obvious choice was an Oldhammer guy. Lo and behold, Mustafa's artwork popped up in my Facebook feed from The Oldhammer Artwork FB group. I contacted Mustafa, and he was crazy about the project. And not only did we get some awesome artwork from Mustafa, we also got a very nice, helpful and talented person to be a part of the project. He has been a large driving force behind the project with a ton of ideas and input.

We're really excited to have both of these talented guys on the team, and we hope to continue working with them on Dunkeldorf in the future. :)

What would you like to do after the inhabitants? Monsters? Adventurers? Something else?

Well, we have a lot of ideas. But things can still change. So… The thing that makes Dunkeldorf special, is that a sort of supernatural event happens every year, a moon eclipse (a Blood Moon) and it can only be seen in Dunkeldorf and the surrounding area. This event attracts a lot of visitors and astronomers and such. The town has a yearly festival celebrating the event. The Dunkeldorf stories (and the RPG Source Book we plan on making in the future) take place during this festival. Did I mention that we're big fans of Shadows over Bogenhafen? Everything seems to be going just dandy, until the Blood Moon continues to linger in the sky, night after night. Weird things start happening in Dunkeldorf, many of the townsfolk start acting different.

So, as we see it, the first Kickstarter is how things are when the festival begins. Our plan for the second Kickstarter (Hopefully the first is a success so the second one is possible!) is with a focus on the actual festival. Entertainers and such, still with a focus on townsfolk, but with the introduction of some of the weird stuff that's starting to happen in Dunkeldorf. There's several villains and villain-like characters in our story of course, and many of these are easily corrupted by the Blood Moon. So, some of these characters could possibly show up as mutants or cultists. While some of the "heroes" could show up in combat poses. Erika for example, a former soldier stuck in a smithy, day-dreaming about swinging her Zweihander again. And! Then we have the surrounding area. Lots of stuff happening just outside of Dunkeldorf as well. So yea, we have a lot of ideas for the future. But, one step at a time. Our first priority is to make our first Kickstarter a success! :)

Regarding monsters, they're not a high priority for us, as we feel like there's a lot of those to choose from on the market. We love the minis from Knightmare Miniatures for example, they would fit right in with our miniatures. There's also The OS Miniatures Company and their Circus of Corruption. And of course many others!

A finely sculpted halfling, alas
without sausage in his hands.
What kind of sourcebook can you imagine about Dunkeldorf?

The sourcebook would be a book that any GM/DM in a fantasy group could pick up and have a ready-made town along with the area surrounding it. It would contain lots of adventure hooks, maps, artwork, rumours, minor encounters/jobs and an adventure/campaign. All the characters will of course be featured in the book, so those that play with miniatures can pull out the real Dunkeldorf townsfolk/NPCs/characters and use them for their sessions if they wish.

We obviously have a lot of love for WFRP, but we want to make sure that Dunkeldorf fits into most fantasy settings. So we decided early on not to include blackpowder weapons for example. But we'll make a lot of things open, so it's easy for the GM to add his own stuff, but not so open that you necessarily need a ton of planning.

That sounds like something right up in my alley! How is the gaming community in Denmark by the way? What games are popular?

Glad to hear that! I have to admit that I'm not an expert on what is the most popular any longer. But we have a bunch of great hobby/gaming stores in Denmark where players can meet up and play. Games Workshop is still very popular here and I think that GW games take the crown as to what is played the most. I feel like there's many RPG'ers in Denmark as well though, but they tend to be a bit more "secretive/not noticeable" as they're mostly playing at home and not in a club/store (some are of course!).

How big is the interest in Dunkeldorf there?

There's definitely interest! We've gotten really good feedback so far and it's so great to know that other gamers are into the project we're working on! We have also talked to a few Danes who don't even have a particular and immediate use for the miniatures, but they plan on backing the Kickstarter anyway just to support us and a Danish line of miniatures. That's such an awesome feeling to know that. :)

I think this will be kind of a "Sophie's choice" for you... Which is your favorite Dunkeldorf miniature so far and why?


I love Old Tully! The character is based on a crazy beggar from our own WFRP campaign. And I really wanted to do an homage to Ian Anderson from Jethro Tull (if you can call it that, taking the end result into consideration!). So he's this sort of creepy guy, lurking around the streets (in dark alleyways and such) just waiting for his chance to jump out and scare unsuspecting townsfolk, he'll then almost stalk them, playing his flute loudly right next to them until they give him a coin or two.

I've also grown very fond of Haelga, the town watch captain, who originates from the far north (viking type) and has a hard time letting her past go. I think the sculpt by Sonny has turned out so great. And the end result is a very unique miniature.

Okay, final question! What would you do if one morning you woke up in Dunkeldorf?

If I woke up in Dunkeldorf, I'd probably try to get on the Burgomeister's good side. With him in power I'd never feel safe if I wasn't! But then again, even if you're on his good side you may not be totally safe. Might be best to actually just get the hell out of there! ;)

Thank you for taking your time to answer my questions, and good luck with the Kickstarter!

If you want to know more about the project visit dunkeldorf.eu or the official Dunkeldorf Miniatures facebook page.

Update: The Kickstarter campaign has started, and is already funded!


You can't have proper Oldhammer feel without pop culture references.

Tuesday, 20 November 2018

Looking for Oldhammer Miniatures?

One of the first minis I was satisfied with. Would order it again
so I can do it with a better paintjob.
I'm pretty sure I'm not the only one who uses miniatures for his Warhammer RPG campaigns. I'm also pretty sure many Oldhammer fans are familiar with Tim Prow's name. I only started painting miniatures last summer, and after I was fed up with the quality of the early Reaper Bones miniatures I had I ordered a bunch of metals from Ral Partha Europe. Among them was a Heartbreaker Ratman Leader sculpted by Tim Prow, which not only looked stunning, but was a joy to work with.

In the last few years Tim Prow has been sculpting both fantasy and sci-fi Oldhammer miniatures that could be bought through Kickstarter campaigns or private messages - until now. Today his new webshop has opened its gates, and has some fine old-school slanns, undead, familiars, chaos minions, space dwarves, et al. Time to reduce my painting backlog, so I can get some Eru-Kin Mag Gun Unit I've been eyeing with since August.